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The Great Pet Crash of 2012

I’ll be the first one to admit when I’m wrong and as some of you are aware, and even some people stopped following me on Twitter due to my strong opinions on the change to remove us from being able to trade wild pets. First off I want to say that I am bitter about it, but all personal feelings aside and the work I put it to write 4 solid post about pet battles became down right need to be rewrote now due to this out of the blue change.

Why Its Bad

Some people have pointed out that allowing us to trade and sell rare wild pets for gold would ruin the spirit of the game. Blizzard clearly feels this way as done many players. In fact the thread the blue post came from was from someone in beta who was given a high level pet and they went to a higher level zone to catch higher level pets. They felt they where cheating.

First off, yeah that IS cheating however there is one important factor you need to understand before you judge it. There are also people who believe that this would cause an imbalance, I read such post on twitter and on the forums. To be fair, it wouldn’t cause any other imbalance in the game then anything else would.

I guess people seem to forget all about the Cataclysm Ore Shuffle that last for so long that down right made people millionaires. One such person is Jim from Power Word Gold. To his credit he is an amazing gold maker and has fresh ideas for the community. However, he has stated in his live stream when asked how he made his gold, he said his first 300k was from the lazy Cataclysm shuffle he said his first good sum of gold was from the Cataclysm Shuffle.. but that’s beside the point I’m getting at. The question comes, if you made out by doing the Cataclysm shuffle, would you still have made out had you not been able to cut and vendor gems?

NOTE (update: July 29th 2012): I mean no disrespect to Jim or anyone else who made out by the shuffle. However personally I feel those who made out doing the Shuffle early on in Cataclysm who didn’t fully do the shuffle as it was met to be. I mean by simply buying ore, cutting gems and selling to the vendor for profit is lazy in my own opinion. Again that’s just one man’s opinion and shouldn’t be taken as a fact. To those people I offended by my comments I humbling apologies.

Pet Battle is NOT a Gold Sink

Maybe it was just my arrogance’s that got out of control and if I offend anyone with my comments about this I am truly sorry. But the fact still stands, that selling pets to other players is not a gold sink nor is selling any item in-game to another player a gold sink.

A Gold Sink is something in the game that removes wealth from players. A good example of this would be the Traveler’s Tundra Mammoth, and coming in Mist of Pandaria, the Black Market Auction House is another good solid gold sink. The game needs gold sinks and simply put, the pet battle isn’t one. If I have a level 23 pet and I turn around and put it up for 100k and you buy it. All you really did was given me 100k, that gold is still in the game.

But if I where to buy something off the vendor, even the smallest item, that is a gold sink. So I hope that’s clear to anyone out there who thought this was going to be some kind of gold sink.

This is BETA

Another thing to remember and I think many people, mostly other gold makers who have put out posts already this week on a number of subjects about the change. That this is beta. Even know Blizzard did come out and say that this would go live. YES they did say this could change later on. It could change before then. Even know there are people who are for the change, I think their reasons are flawed.

I saw two common themes when people saying this was a good change. First was a shocker, that the wild pets, mostly rare ones where being sold for crazy amounts of gold on the Auction House, and this is some how unfair to players who don’t have that kind of gold. Well sorry to burst you bubble here.. but its BETA.

Don’t know about you, but I do not care about how much gold I have, how much I spend on items in beta. They could whip it clean and say “Sorry please recopy your characters” I level up Inscription to 600 and I spend 5k, 9k, 10k for stacks of herbs on the Auction House. I would not EVER do that on live even if I had a million gold. That’s simply stupid and to think that because the prices of beta are so high that how it’ll be once it goes live.

To be honest my stance on pets are simple, I’m still stockpiling; yes I have changed what pets I’m stocking up more. Even if the change goes to live and we get back all the extra pets back in our mail boxes (I really don’t see it happening personally) in the months head those pets will be out of the game.

I think there is on truth however; the pet market will crash and burn. I don’t know what the limit will be on how many of any one pet you can have. I mean can you have 5 max levels of any one pet? Or can you only have one at a time? Pets will only sell base on how many new players come into the game who don’t have mains with all the pets already. Its going to destroy the crafting pet market. We’ll just have to wait and see, it’s a huge risk on my part but even if I end up losing out early on.. it’ll just be a slow grind to get rid of them.

Richard Arellano is the founder and webmaster of the NeckarUnrivaled.com, HunterMastery.com and Majin-Planet.net. Currently studying HTML/CSS and enjoys playing MMORPGs, Magic the Gathering writing and Roleplaying.

12 thoughts on “The Great Pet Crash of 2012”

  1. A few points:

    1) you can only have 3 of any pet. You get a fourth of the same name and you must release one of the others. Most people will only keep and level blue (rare) and green quality pets or at least replace their white and grey pets with green and blue ones.
    2) market crash incoming? Hell yes- for all pets except the ones on the rare pets.
    3) the original shuffle that allowed selling gems to vendors for easy profit was a joke. If that was your main gold making method, then you aren’t really a gold maker at all. You are just a button pushing monkey.

    1. Yes I agree with you, however I wasn’t aware that after three pets anything after would be mailed back to you. I know I saw a blue post about pets being mailed back. As I said and I know yourself Cold and a few others pointed it out. The problem with the rare pets is they are purely RNG and nothing more.

      I’ve been in beta and I can tell you that I’ve gotten 4 rare pets by farming, the problem is you don’t know if it’s rare until you catch it. If you’re only allowed to have three and this might be a bug. But I have the rabbit, which is rather easy to get. I have 2 uncommon, 3 poor and 1 rare totally 6 of the same overall pet. Clearly when it comes to wild pets, you will only want the rares.

      Crafted pets and pets we can get now you would keep simply on the collector side of things unless they turn around and make some rare. I know there was a list out, I couldn’t find it myself.

      And yes the original shuffle, many people who are rich now made that gold with the push a button and vendor method. I myself made 200k but you know I did the full on shuffle, all the way to making rings, DEing them, making scrolls, cutting gems and selling raws for the dailies when they where up and I made about 200k overall.

  2. You can have up to three of any given pet. Just thought I’d get that out of the way first, since it’s a nice simple answer.

    I could be wrong, but I believe the issue is less about the rarity of the pets and more about the level. I haven’t played around with the system too much on beta, but it does seem a bit unbalanced that you can just go out and buy a level 25 pet off the AH. It sort of makes a mockery of the whole pet leveling process.

    Now, from what I understand, with this change, you can still level, cage, and sell pets from other sources (vendor pets, holiday pets, etc.). In my mind, this is still a bit of a problem, and I think if they disable one, they should disable the other, That being said, though, at least in the case of those other pets, someone has to level that pet up from level 1 in the first place, as opposed to wild pets in high-level areas that can be caught already at level 25.

    From an economic perspective, people like us should want some exclusivity. If everyone can just go “mass produce” max-level pets, it seems to me like that can turn deflationary awfully quick.

    I think in some cases, I think this was a knee-jerk reaction, but I don’t think they will, or necessarily should, go back on it completely. Here’s how I would like to see them modify it: All pets (other than those few that were restricted all along, like CE pets) can be caged and traded. They maintain their rarity, but not their level.

    Yes, this would remove leveling the pets as a value-added service, but at least it would allow profit off rare wild-caught pets without potentially unbalancing the mini-game.

    Just for fun, I have another, crazier idea that I highly doubt they’d ever implement, but is fun to think about. What if in addition to the above, they changed how catching a wild pet works? What if instead of the captured pets in the wild going directly into your pet journal, they became an item in your inventory? You wouldn’t know the quality (i.e. Poor, Common, Uncommon, etc.) of the pet until you used the item, but it also couldn’t be traded once you’d used it.

    The second idea’s kind of crazy, like I said, but I think it’d be interesting. It could make pets almost like a new Mysterious Fortune Card, and you wouldn’t see the AH absolutely flooded with all the Poor and Common versions of a pet people catch while going for the better qualities.

    Just my thoughts on the matter. All in all, I think the system as it launched onto beta was potentially very unbalanced, Blizz made a knee-jerk reaction to try to bandage that, and it’ll hopefully settle somewhere in a happy medium.

    1. The more I thought about it, and I even posted in the official thread about it. That it could be their way to stop botting. Players collecting high level pets. Right now in beta is a pain in the ass to level pets. In fact I’ve heard people say that leveling the last level to 25 is like trying to level 84 to 85. It a grind and likely wont see pets in the 20 until about 2 maybe 3 days into MoP.

      I don’t know what the final count will be, but it does seem if they want to stop people from getting easy leveled pets, well you can still level a vendor pet to max, sell it.. someone can buy it to help them farm for a rare. Or if some pets we have now become rare, then that’s easy rares. Personally the way they did it is stupid. Rares are far better at all levels then the later, being rare should made it like a different color or size. No one is going to want poor or common pets. They just wont want them other then the collector side of it.

      The best answer I’ve seen to the skipping the leveling process is just allow all pets including wild pets to be traded, but once you cage it.. it reset its level back to 1. I think that would be the only way to do it.

  3. I’m not too concerned with the pet battles, but I just wanted to point out that this could be a form of gold sink. Yeah if somebody buys your pet on the AH for 100k, most of that gold will go to you- but 5k will disappear. That 5k is gone forever, thus making it a gold sink. Obviously no more than anything else you sell thru the AH, but more transactions means more gold being taken out of the economy.

    I actually think AH fees are one of our major gold sinks currently. I certainly burn more gold on AH fees than repairs or even traveler’s mammoths.

    1. I think its only about 5% AH cut, which is rather small. Most pets wont sell for 100k. That was a small example, maybe first few times a max level pets goes up they will be at a high price tag. But so many people will be doing this. Even know people are out spoke about it being stupid. You have to remember that the out spoken are always the loudest and doesn’t mean that out of everyone who plays this game feels the same way.

      That being said, I don’t call selling items on the AH as a gold sink because the amount you lose is so very little, 5% is nothing. 5K these days is nothing, most gold makings make 5k in a few hours. A true gold sink is where it takes the money away from a player, lower their total gold amount. You have to also look at the fact you don’t need to use the AH. If I have a max level pet, say a vendor pet or crafted pet. I can sell it in trade for 200k to someone and bypass the whole AH feed making it a zero gold sink.

  4. No, it’s definitely not a gold sink. Maybe a gold funnel, but definitely not a sink. I can’t imagine too many people are going to be putting pets up on the AH. You can’t use the current iteration of beta prices. Cataclysm Gems are going for ludicrous prices right now, as a comparison. Beta prices would absolutely not represent the actual accumulated wealth of live players because of the ease at which new characters can be brought over.

    A sink would be like a vendor selling a bird for 20000 gold. You put in that gold, that gold disappears from circulation. If a player drops 10 bucks on a pet from the Battle Net store, and I shoot him 20k gold, the gold I spend just circulates. It isn’t pulled from the economy at all. If you’re crafting a pet (hypothetically), and it costs a finite amount of expensive mats, also another example of a gold sink. But Focushot, I’m inclined to agree with your conclusions.

    Black Market AH? Definitely a sink! =D

    1. Yes, all it does is move gold from one player to the next and the prices on beta can’t at all show what things will go for on live. With the new cross-zone deal going into effect, we could see a influx of herbs and ore for example as well as pets appearing in the zones.

      For example; zone 1 has a max of 100 players for that zone. Being all the PVE server which could mean up to just say 1,000 players total. The zone breaks up into 100 players per zone, creating a new instance, lets say you and I are on the same server, but we’re in different instances and I see a pet and I catch it, you see the same pet and catch it. We both saw it because we we’re in difference instances but on the same server meaning we both put our pets up on the AH.

      Basically my point is this will create more supply so I don’t think at all pets would pull what people think they will be pulling. A simple fix to the wild pets would make all cage pets level 1. So if you catch a rare level 24 pet and you cage it, it becomes level 1. I mean if its that big a deal, but serious someone will just buy one of the rare pets we can trade at max level and be done.. so it really didn’t fix anything.

  5. For the pets being mailed to you, I believe any duplicates beyond the 1st get mailed back. For the 3 pet limit, its 3 of the same name in your battle pets book so when they get converted you get 1 of each in your pet “spellbook”, then all doubles are mailed to you or palced in your bags. You then can choose to add up to 3 of the same name to your pet spellbook. At least thats the way it looks so far from blue posts and the beta tester feedback.

    1. That’s really weird, I copied over all my characters to get all the professions in beta and that didn’t even happen to me. Maybe that didn’t happen because the pets that I have the same on every character are store pets and achievement pets. Thanks for the heads up about that however.

  6. Interesting read. I don’t care for pet battles, altho that might change when MoP goes into a lull, but i’ll read posts here and there just to get an idea of how things pan out.

    About the shuffle. Before deciding to become a part of the gold making community I did it my way which was the same that you mentioned. It worked out just fine and when I heard of the vendor strategy I just kept on like usual, but vendored gems so that i’d have around 3-5k of each uncommon gem max, except for carnelians that I always wanted more of. The amount of ore i was buying and prospecting was insane. I ended up paying a dude to prospect for me andeven he’d keep 30% of all he prospected I still made crazy profit and saved time (which becam the most important part after months of shuffling).

    The gold cap in Cataclysm doesn’t mean anything imho in comparison to the previous gold cap @ 214k. The struggle for 214k was so much harder and it also felt more rewarding.

    Cataclysm gold making taught me some very important lessons and one of them is that time is everything. If i can make millions, but I have to spend months of pure game time camping the AH, it’s not for me. I was and still am multitasking ofc and love it, but in MoP i’ll be “firing and forgetting” a lot more. Too bad MAC users can’t use CKS.

    1. I would agree with you that, the gold cap in Wrath was much more meaningful then now. Sure people in wrath had a million or more gold. However even with the gold cap so low, it almost seems silly that they rose the cap so high in cata. I would have rather seen a raise to 500k or something. But then people in cata make that rather easy (well in the prime of cata that is) vs making I guess in wrath that be equal to 60k?

      That is pretty much the big difference I think between Wrath, which for me I found wrath to be the best Expac that I’ve played. I did play BC but not more then a few months into it and I stop playing. I never reached past level 20 in BC so for me to say BC was the best over say Wrath, which I enjoy a great deal wouldn’t be idea because I can’t compare what I didn’t play.

What do you think?