Okay so I was thinking about what I should talk about today and I’ve decided on Professions, now this is just going to be a general chat about professions and why I think they’re a huge mess right now. Now I could come up with a million reasons why Professions are a mess right now but I came up with a short list and some things I think they should do to fix them.
First I don’t have all the answers nor do I think Blizzard should copy another games ideas, but heck everyone copies over everyone so I mean, one of the things I think needs to go is the crafting process.
One thing I really loved in the Star Wars MMO was the fact you could for a higher fee, set your crafting to a que and in that time frame, your item would be crafted. You could do this with any number of items as long as you had the gold to do it.
What made this amazing was you could go off and do something else, even logout of the game. That to me was amazing feature and it’s too bad that the rest of the game was sucky.
Too Much Junk
Let’s face it, the profession system we have is the left over of the old Vanilla WoW. What I’m talking about here is for example leatherworking there are a massive amount of green and blue gear as long as level 1 to level 70 that pretty much is unless now.
Sure there are some things that are useful to some people, but with everyone pretty much having every slot filled with BoA gear now, all that leveling gear you could craft becomes useless. Not to say that when the level cap goes from say 80 to 85, all those crafting BoE epics you grinded for also become useless.
The only reason now to keep that gear in the game is simply put, for transmog and honestly they could very easily remove all that gear and just make them drops in the world as you level.
What to Keep and What to Remove
Now each of us are going to have something different we want removed and I personally don’t have a list. I have a few in mind, I think anything that dropped in the world or raid or was from a vendor should be kept, maybe it’s not so much the whole too much junk to level through or items that are never crafted, but it’s the UI of the window. The list is too long and it’s a bother sometimes.
It’s a question of what to keep and what not too, and I think with BlizCon coming next month, the next expansion on the way, I think it’s a good time to revamp the whole profession system. Even maybe make it so you don’t have to have so many alts to just have all the professions.
I’d like to know your take on all this. What do you think should be done. Should Blizzard take a look at what is being crafted and what players want overall in gear and items and remove what isn’t being used or what’s pretty much pointless to the game? Or should they leave it but revamp the window to make it manageable. Also there is the whole leveling to the max cap of the professions and balance between stats it gives you for PVP and PVE..